Dernoball.0.3.7 - Unified UI and Revamped Defense!


FEATURES

  • Defensive maneuvers now printed in RED for readability
  • SPEND now printed in GREEN because money 
  • added in a BALANCE METER so you have an idea of your play calling style
  • had to fix this multiple times lol
  • overhauled the HEAT GUI and BALANCE METER to fit the field drawing routine
  • while I was doing that I gussied up the main UI and unified the elements
  • FUMBLES and INTERCEPTIONS are now all red and harder to miss in the stream
  • you can now play call in lowercase if you're into that

FIXES

  • adjusted HEAT payouts so touchdown playtype gets small boost
  • moved where the DEFENSE executes so that the player can react to them
  • rewrote down and distance/check for and goal logic so it works properly all the time now (we'll see!)
  • play prompter run subtype colors fixed
  • moved some announcer lines around so they don't double print
  • made the game clock work for real! Now with accurate seconds (rounded)

FINDINGS

  • I learned more about switch statements and cases!

4073 lines of DernoCode

Files

Dernoball.0.3.7 151 kB
53 days ago

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