Dernoball.0.0.8


FIXES

  • loop at end of half where it kicked off endlessly
  • console write out of bounds fixed
  • some pass outcomes weren't taking time off the clock
  • clamped defensive values to avoid overrun errors

FEATURES

  • complete overhaul of passing system to make it harder to spam
  • adjusted heat settings to make it harder to spam RUN
  • adjusted play yardage calculation to make the DEFENSE more menacing overall
  • upgraded to .NET 9.0 so I could use Math.Clamp lol

FINDINGS

  • defense kicking off to player at half is broken for some reason
  • defensive stance changes are semi-nonsense 
  • some pass outcomes not mapping properly

Files

Dernoball.0.0.8 141 kB
Feb 08, 2025

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